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59
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Course Description

Java is a set of several computer software and specifications developed by Sun Microsystems, later acquired by Oracle Corporation, that provides a system for developing application software and deploying it in a cross-platform computing environment

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Course Syllabus
  • 1 - Common String Methods
  • 2 - Some More String Methods
  • 3 - Recursion
  • 4 - Introduction to Collections
  • 5 - ArrayList Program
  • 6 - LinkedList
  • 7 - LinkedList Program
  • 8 - Converting Lists to Arrays
  • 9 - Collections Method sort
  • 10 - Methods reverse and copy
  • 11 - Collections Methods fill
  • 12 - addAll
  • 13 - frequency, disjoint
  • 14 - Stacks, push, pop
  • 15 - Queue
  • 16 - HashSet
  • 17 - Generic Methods
  • 18 - Implementing a Generic Method
  • 19 - Generic Return Types
  • 20 - Introduction to Applets
  • 21 - How to put an Applet on a Website
  • 22 - init for Applets
  • 23 - Drawing an Oval with Slider
  • 24 - Building the Window for the Slider
  • 25 - Finishing the Oval Slider Program
  • 26 - Learning about Threads
  • 27 - What do I look like, a Thread?
  • 28 - Beginning Networking
  • 29 - Making a Simple Networking Applet
  • 30 - init for Networking Applet
  • 31 - Listening for User Events
  • 32 - Getting the Data from the HTML File
  • 33 - Uploading and Testing the Applet
  • 34 - Creating a Simple Web Browser
  • 35 - Building the GUI
  • 36 - loadCrap
  • 37 - Best Browser Ever?
  • 38 - Awesome Instant Messaging Program with Streams and Sockets
  • 39 - GUI for Bucky Instant Messenger
  • 40 - Setting Up the Server
  • 41 - Waiting for a Connection
  • 42 - Setting Up the Streams
  • 43 - whileChatting
  • 44 - Closing Down the Streams and Sockets
  • 45 - How to Send Messages
  • 46 - Displaying Messages in the Chat Window
  • 47 - Giving the User Permission to Type
  • 48 - Testing the Servers Instant Messenger
  • 49 - Beginning the Client Messaging System
  • 50 - Creating the GUI for the Client
  • 51 - Setting Up the Client for Chatting
  • 52 - Connecting to the Server
  • 53 - Setting Up the Client Streams
  • 54 - whileChatting Client
  • 55 - Closing Down the Client Stuff
  • 56 - Sending Messages to the Server
  • 57 - showMessage and ableToType
  • 58 - Finishing the Coding for the Instant Message Program
  • 59 - Running Buckys Instant Messenger!
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