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15
Sessions

Free
Course ( $ )

Self Learning Course

Learn any where any time
Course Description

Amusement advancement is the procedure of making a computer game. Advancement is attempted by a diversion engineer, which may run from one individual to a substantial business. Conventional business PC and comfort diversions is regularly subsidized by a distributer and take quite a long while to create. Non mainstream recreations can take less time and can be created efficiently by people and little engineers.

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High Quality Video Content

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Anytime anywhere learning

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Sample Course Video

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Course Syllabus
  • 1 - Introduction
  • 2 - Creating Background Textures
  • 3 - Getting Mouse and Keyboard Input
  • 4 - Adding Sprites
  • 5 - Behaviors
  • 6 - Object Speed and Instances
  • 7 - Events
  • 8 - Shooting Bullets
  • 9 - Making Bullets Come From the Gun
  • 10 - Having the Bullets Kill Monsters
  • 11 - How to Make the Monsters Smarter
  • 12 - Monsters Health with Instance Variables
  • 13 - Keeping Score
  • 14 - Creating a Heads-up Display (HUD)
  • 15 - Finishing the Game
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