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Course Description

In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a "real-time constraint", for example operational deadlines from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".[1] Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually guarantee a response within any timeframe, although actual or expected response times may be given.

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Course Syllabus
  • Mod-01 Lec-01 Introduction
  • Mod-01 Lec-02 Real - Time System Characteristics
  • Mod-01 Lec-03 Few Basic Issues
  • Mod-01 Lec-04 Modelling Timing Constraints
  • Mod-01 Lec-05 Modelling Timing Constraints (Contd.)
  • Mod-01 Lec-06 Basics of Real - Time Task Scheduling
  • Mod-01 Lec-07 Cyclic Scheduler
  • Mod-01 Lec-08 Event - Driven Scheduling
  • Mod-01 Lec-09 Rate Monotonic Scheduler
  • Mod-01 Lec-10 RMA Scheduling : Further Issues
  • Mod-01 Lec-11 Deadline Monotonic Scheduling and Other Issues
  • Mod-01 Lec-12 Few Issues in Use of RMA
  • Mod-01 Lec-13 Resource Sharing Among Real-Time Tasks
  • Mod-01 Lec-14 Highest Locker and Priority Ceiling Protocols
  • Mod-01 Lec-15 An Analysis of Priority Ceiling Protocol
  • Mod-01 Lec-16 Handling Task Dependencies
  • Mod-01 Lec-17 Real-Time Task Scheduling on Multiprocessors and Distributed Systems
  • Mod-01 Lec-18 Real-Time Task Scheduling on Multiprocessors and Distributed Systems (Contd.)
  • Mod-01 Lec-19 Clock Synchronization in Distributed Real-Time Systems
  • Mod-01 Lec-20 Internal Clock Synchronization in Presence of Byzantine Clocks
  • Mod-01 Lec-21 A Few Basic Issues in Real-Time Operating Systems
  • Mod-01 Lec-22 Tutorial-I
  • Mod-01 Lec-23 A Few Basic Issues in Real-Time Operating Systems (Contd.)
  • Mod-01 Lec-24 Unix and Windows as RTOS
  • Mod- 01 Lec-25 Real - Time POSIX
  • Mod-01 Lec-26 Real - Time POSIX (Contd.)
  • Mod-01 Lec-27 Open Source and Commercial RTOS
  • Mod-01 Lec-28 Open Source and Commercial RTOS (Contd.)
  • Mod-01 Lec-29 Benchmarking Real-Time Computer & Operating Systems
  • Mod-01 Lec-30 Benchmarking Real-Time Computer & Operating Systems (Contd.)
  • Mod-01 Lec-31 Real - Time Communications
  • Mod-01 Lec-32 Few Basic Issues in Real - Time Communications
  • Mod-01 Lec-33 Review of Computer Networking
  • Mod-01 Lec-34 Real-Time Communication in a LAN
  • Mod-01 Lec-35 Real-Time Communication in a LAN (Contd.)
  • Mod-01 Lec-36 Performance of Two Real -Time Communication Protocols
  • Mod-01 Lec-37 Real-Time Communication over Packet Switched Networks
  • Mod-01 Lec-38 Real - Time Communication over Packet Switched Networks (Contd.)
  • Mod-01 Lec-39 Real - Time Communication over Packet Switched Networks (Contd.)
  • Mod-01 Lec-40 Real - Time Databases
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